Floor Game FAQs
USING FLOOR GAMES FOR SKILLS PRACTICE
It’s a well-known fact that practice of any skill builds fluency, and increased minutes of practice equals expanded fluency of skills.
Bottom line...students need lots of practice to master new skills.
Why implement floor games into an already busy day?
Floor Games provide a different mode of “practice” and will engage all students – especially the low performing and under achieving students.
Floor Games increase the minutes of “practice” while incorporating movement. This movement helps to transfer new information from one side of the brain to the other and improves their ability to grasp new content.
Floor Games replace the pencil, crayon, etc. with a different “practice” tool (i.e. bean bag, ball, jump, etc.) and increases students’ levels of interest and engagement.
Floor Games get students moving and actively learning instead of passively performing and complying.
Guidelines for implementing floor games into the classroom:
- Determine content to be practiced – usually new words/vocabulary, letters for phonetic sounds, numbers, etc.
- Write one word (numeral, letter, etc.) on each SitSpots or piece of tape
- Determine the “guidelines” of the game and review them with your students
- Teach students appropriate inside behaviors for playing floor game (use inside voices, take turns, collaborate)
- Change content weekly